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CSS transforms work just fine without the GPU. We use it extensively for screenshot testing our CSS transform-based animations on https://oddslingers.com.


We are using a ton of them to create 3D heads up display camera overlays. They are too slow with GL software rendering.


Not sure what you mean? Usually people use either CSS 3D Transforms or WebGL, but not both.


What do you mean? We are using both right now. Why can't they both be used on the same page?




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