Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Exactly, there's a reason that Xbox and PlayStation are both using AMD chips. What those systems needed was a lot more GPU power than CPU power, so AMD was well positioned to do that.

It's not a massive money maker for them, but I think that it positioned them well to push open standards like FreeSync, and Mantle/Vulcan. AMD is also fighting back by trying to develop open standards, knowing that proprietary ones wouldn't ever get any traction.



>knowing that proprietary ones wouldn't ever get any traction.

Not unless AMD had a dominant market position. CUDA dominating the ecosystem right now is a major PITA, and so is the insistence on GSync over FreeSync.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: